I have made some changes to the original level. The so called tripping on air trick is used only once this time. Edit: this level uses a combination of tricks that I found while designing "The last tomb". If you go here and play the V2 version you will be able to win using the same combination of tricks.
So you are listening - thanks for that as this level was fun and enjoyable. The rounded corners make a world of difference plus warns players of a possible requirement. Nice clean level - thanks
Thanks for your feedback! My goal is simply to make enjoyable levels to play - for as many people as possible!
Hi @kathryn rogers, here you can find a tutorial on the move that's required: https://mekoramaforum.com/threads/design-lesson.552/#post-4072 @chemi, many thanks for your feedback and review!