Nice level. Some tricks were too hidden and one of the balls really had no purpose as R could be guided by with B. The visuals could be better, I'm not a fan of water on white space as it gives some levels unfinished looks and I'm not a fan of unfinished rails either. Regardless of that, the level does make you think about the path and how to reach some places, so that's appreciated. Thanks.
Okay, so I'm not getting how an OG like @PvB is pointing out all the flaws in the level and still drops 5 stars out of nowhere... My feeling is that this is a good level and it deserves a 4, earned at that as well, so do the math: 5+3=8, there you go! Just balancing things out... Now the good: Nice gameplay, fun path and collab with dope tricks; the bad: some hidden elements and that cool trick from OG @cpw was hard to see; the ugly: those corners and rails are whack bro... But hear me out, the level is good, not Daltons' good but still good... You know what I'm saying?
Bro, @Puzzler, your name is funny, sounds like your a Batman cartoon character, lol Where are your friends Joker and Riddler dude?
@hadi - I decided to revisit your level now that I'm almost caught up. I know its not your fault that I have to pull that stair thing up a minimum of 10 times to 20 before it sticks so that was frustrating enough but it is your fault for hiding a zapper. I did try again but this time R fell off the side where the 1st ball is dropped so I'm done. Nice level just not very stable.
@pArAPPA dA zAPPER and @Puzzler I really understood what you said bro. I will not be happy with praise, nor will be upset by criticism. Even criticizing a design will increase the capabilities of the designer. Of course, I believe that no one has qualification to critique, unless he has done a lot of self-designing, but I do not comparing my levels with the @Block builder's designs. I have never claimed that I can give a level as much as his or other professional designer(For example a professional designer like @Jose Luis Galiano). I still see myself as an amateur. Like other newcomers who have just joined this forum. I hope you do not upset by my words thank's
@gmacpro thank you my first friend in mekorama forum that hidden zapper is to punish those who intend to do short-cut.But about the Difficulty to stick stairs. This is the nature of that trick. Of course, I'm designing a level that has the same trick. But it works much better. Thank you again. Your assessment of my level is very true. Because you are an experienced person here.
Wow,this was a very tricky one with logical steps!! I recognize that it took me a while understand the tricky step!! After this,all was more easy!! Nice design too!! Excellent job and thanks for sharing @hadi