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mothproof

LXIV

An easy 4x4x4 level that just requires really really gentle hands. [Okay, no more mini levels for me for now, have developed headaches from constant tweaking.]

LXIV
mothproof, Sep 3, 2017
chemi likes this.
    • Rating:
      4/5,
      gmacpro
      I dropped 1 star as the ball made the level very unstable. A win was achieved but not without restarts. Thanks
    • mothproof
      @gmacpro
      Uh-oh, And I was just about to post a 3x3x3 level with lots of balls. :) no, seriously
    • gmacpro
      @mothproof - As you know from creating and playing it, R bends over and becomes unstable if the ball moves even slightly. I try to always have a wedge under the ball to prevent this but it's hard in very small levels.
      Since you are taking input, having R pass over an open vertical slider is also unpredictable where R will end up. I noticed this in two of your other levels over the past 2 or 3 days and I stopped playing them because of that.
    • mothproof
      @gmacpro Could you demo that in a card? Im trying to visualize but wasn't sure I follow.
    • gmacpro
      @mothproof - The 1st one or the 2nd?

      EDIT - Here's a card to show an opened vertical slider effect
      [​IMG]
    • mothproof
      @gmacpro Hi, my data ran out last night, sorry to have left you all of a sudden. 3rd world woes.
      Anyway, thanks for the card, I figured you meant that although it didnt occur to me it's R getting stuck in the slider hole that bothers you.
      I guess my take on it is that, yeah it looks messy the way R flails helplessly in the hole and falls eventually, but that's part of the challenge. Just like zappers can't be all that bad (B can step on them to bridge a gap), sliders can't be all that good too--hence the getting stuck. In my 5x5x5 card, if you leave R stuck in the hole for too long, he'll most certainly fall out of the platform. Plus I just learnt you can sort of have R pass through walls by running a second slider under him while he's stuck in a slider hole, which is kinda cool.
    • gmacpro
      @mothproof - It doesn't bother me it just makes R unpredictable and therefore unFUN. There was a level (way back) where the creator made R travel thru 3 or 4 open vertical sliders and the wait was terrible.
    • mothproof
      @gmacpro wow, 4 open manholes huh, yeah that's sucky. :)
      gmacpro likes this.
    • Rating:
      4/5,
      chemi
      Nice compact level but as @gmacpro said the ball management is really unstable and random. Thanks!
    • mothproof
    • Rating:
      4/5,
      RZK
    There are no comments to display.
  • Album:
    Tiny Worlds
    Uploaded By:
    mothproof
    Date:
    Sep 3, 2017
    View Count:
    1,497
    Comment Count:
    11