I'm not quite sure how to rate this one, so think of this as 3 for game play +1 for architecture. I say this only because it's more of a 1 trick pony vs. your last one.
I assume that a ToA is required at the start - right? I found the level too hidden to enjoy especially with the hidden paths and hidden zappers.
@kevin.T ToA means "Tripping on Air". It's an inertia trick that makes B fall off of a ledge. Generally considered a cheat and avoided as part of a path design. Spoiler: Video clip
@gmacpro no you dont need that it's plain actually you just got to figure the placement of the bots and the route. And all the clues are in the level but still if you need help plzz tell me!
@ridgerunner - @kevin.T - Both thanks for info ref ToA. I'm not a fan of hidden levels as one can spend hours deciphering and there are so many other things to do.
Jajajajaja,I still don't know how I complete this level...trial and error and at the end timing!! Nice architecture!! Thanks for sharing and well.done @kevin.T