Have a feeling that players didn't like my last level "Claw", may be the solution is too tedious. This one is much shorter. I also gave two draggables to make the level less tedious. So, if you finished the level with two, try again using only one (requires a fair bit of tumbling). Notes: - No tricks are needed - There is an elegant solution to it and it works all the time - Use the kickstarter if the cogs wouldn't spin
@delator77 If you have successfully jammed the cogs, you must have made the correct move. This level was just an experiment with freely moving objects, hence game play was a bit lacking. Thanks for playing!