Easy to do, no risk of falling off the level, just the usual risks of pushing balls - sometimes they have a mind of their own, such as that final pair. Overall good gameplay, though the design looks a little blocky, but it works.
The desert effect looks nice, but all the pillars and floors making it hard to navigate at the first floor. Other than that, great logic level.
Attractive overall design! The warm light shining on the desert blocks, paired up with the sandy-beige colour, radiate off a heartwarming and divine feeling. The varying values of the beige colour suggest a journey soon to be fulfilled by B, as seen in the darker shades facing in the bottom-right direction, while the brighter shades facing upwards. However, the way B is staring towards the vast, empty world resonates with a desolate sentiment, bringing the audience to feel ambivalent about the image - whether to sympathise with B or congratulate him for finding such a beautiful structure. Yet, we as puzzle solvers often overlook the persona's sentiment by placing finding a solution to the level as the main purpose. Although this is a game, we should take a moment to appreciate the art and emotions conveyed by the plethora of levels created. Take a moment and admire the alluring Mekorama world that has been introduced to us
Finally beat this one, though for some reason I got stuck halfway through even though I was right about what to do. Felt a little claustrophobic at times but still a good level.
There is not too much to add to the previous comments, I only want to thank you for this funny and beautiful level
Nice and enjoyable level. Not too hard and indeed attractive. And... Happy that you find the customizer useful
Very interesting level! I enjoyed looking for the right path, but there were almost no red herrings, I loved that! It made my brain relaxed but could still enjoy playing it.