Wow! what a wonderful, wacky, and wisely weird bug… It's so unpredictable, and you can get a different result each time depending on how you move. The best effect was when he fell through the floor and was actually caged...like magic!
yo, what do you say, your implementation i built further https://goo.gl/photos/sBPScNkKAsRz6NVM7 do you like it? :V
@Andi Ir i was really happy about it, but i need your help (...) i'm finished with the work, but i'm not allowed download for your copyright, i would like your agreement (...) if so, your permission (!) then i've a please to you, the description, level name and name author (!) that i allow this upload ..., or whatever (hmph) lol, please?
@Andi Ir i choose 'slider ball', because i built this material, lol (how st***d) and 'ghost ball' is nice idea, maybe you can use this word if you the next implementation, or not?
@Andi Ir are you ready, here you have http://mekoramaforum.com/media/slider-ball-bug-report.1339/ i hope so, are you satisfied now?