OK, I finished it and can definitely say two things: 1. this level belongs in Precision/Timing/Random or a personal album, and 2. Most people you'll find, me included, are not fans of free-draggables (even if attached to bots). The spirit of Mekorama is lost with the use of them as nearly all rules of play and the physics library are abandoned.
Oh, nice upload though! You'd be surprised how many new members don't put a title and description on the upload. Thanks for doing so! And welcome to the forum!!
@nGord Thanks! I am making an album. But Freedom Seekers is sure to change your mind about free draggables.
@H3xon Yes, there are certain exceptions. But they are unstable and hated in general. Freedom Seekers was successful because it was stable and had the great (and new) concept of moving blocks with it to free pathways in the maze, adding logic to it. But as you can see as the series progressed, more concepts have to be added for sequels in order to keep it fresh. So basically, you have to use them in a new (usually one implementing logic) and stable way if you want to make a successful level using free draggables, which isn't easy. But I'm sure that if you put your mind to it, you'll be able to think of something.