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Dician

Jumps back-forth

I've experimented with some interesting trick. And made this pretty skilled lvl. To complete it, you need precise timings for the tricks, else you can fall away. 7x6 size. Enjoy!

Jumps back-forth
Dician, Jan 9, 2026 at 1:19 PM
delator77 likes this.
    • Dician
      Gameplay about 1.5min.
      If you need hints or tips, I'l try to explain it here —>
      No big swing momentum. Click back and forth, and when the B bot flies over the current block, click on him, to activate autopilot. B will climb up 1 block high
      — 1: (idk the name) By clicking back and forth you get over the stair
      — 2: Autopilot
      — 3: (1) but with a swing momentum
      — 4: (idk name) when you click on the one and other stair so the B bend himself to get lower enough so the L will be able to get on him
      — 5: (idk name) when B walks the stair and get high enough so L will walk on him
      — the combinations of (1), (2) and (3) tricks
      — Trick (4) and (5) requires a very precise timing
      — Getting too much swing momentum on B will cause him to fall on the wrong spot
      Also, here is the video solution

      Also, I would want to say thanks to @Denis Nazin, his hilarious completion of the lvl *Quick Moves*, inspired me to make this lvl using some of this interesting tricks
    • Rating:
      4/5,
      Block builder
      Challenging tricky level. Not the biggest fan of two of the moves.
      Both steps to get L on to B, especially the latter.
      Fun to figure out the moves. For the latter in the spoiler I needed the video.
    • Rating:
      4/5,
      delator77
      I had to watch you do that second move to put L over B, and to my surprise, I was doing it the same way, but I couldn't pull it off. After many, many, many attempts:confused::eek:(believe me,more than hundred & yes,I am a Meko-crazy guy:rotf::rolleyes:), I finally managed it, but I admit I'm not comfortable with tricks that aren't as stable as classic tricks like autopilot, low ceiling, SBS, etc., which, once learned, are easy to execute.Thanks @Dician ;)
    • Rating:
      5/5,
      Denis Nazin
      A really cool and challenging level of tricks in a small space. It's a cool level genre.
      I liked it and I'll give it a 5! This level deserves it for its complexity and compactness.

      But! I understand my Meko friends very well! They're right – there really are awkward and unstable tricks that often get marked down (because such tricks can be frustrating even for experienced players).
      Each professional player has his own stock (experience) of common tricks. And everyone has their own set of non-standard tricks:
      -there are players who know how to do BB well, but most of them really don’t like it!
      -there are fans of the interblock squat (that’s me), but many don’t like it.
      -we have one who loves sticky blocks, but I really dislike them, and so on...

      For this reason, I recommend using non-standard tricks VERY carefully - and try to achieve MAXIMUM stability and comfort for players during construction (even complex tricks can be built more stably - this is a headache for the builder, and I sometimes spend many hours on this.
      This advice is for those who want their levels to be as popular and playable as possible.
      But there are also those who don't follow this rule (their levels are unique but have almost no ratings). I'll find an example of a level that has a trick similar to your last one! It's very difficult for me too! The penultimate trick with the first stack is something I can do more or less well (but many people don't like it, so I don't use it!). And the last stack is a very difficult and rare trick. But I'll try to find a level with a similar trick...

      5 stars from me! Thank you!;)

      P.S Well, I found the level I was talking about. It's a unique level, but no one except the author can complete it (even VERY experienced players can't win!). That's why this level doesn't have any ratings. But the tricks on it are unique!!

      http://mekoramaforum.com/media/jump-king-2.24591/
      I gave this example so that you understand that levels with such tricks may not be rated at all for objective reasons, No one can pass them except the author.
    • Dician
      @Denis Nazin, Thanks for the advise! I will try making more stable and enjoyable lvl's that will still have its difficulty, but stable ofcourse.
      Also, the lvl you showed me is insane. That guy just learned the fysics:eek:
      Thanks for playing my lvl!
    • Dician
      @delator77, I'm sorry for making it too unstable. Still huge thanks for still playing it. I'l try make more enjoyable lvl's based on thinking and skill than on luck and crazy timing. :rolleyes:
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  • Album:
    Desert World by Dician
    Uploaded By:
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    Date:
    Jan 9, 2026 at 1:19 PM
    View Count:
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    Comment Count:
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