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Denis Nazin

Pulling transfer

Used Pulling R effect! No tricks for B!

Pulling transfer
Denis Nazin, Oct 27, 2025
BettyN, Chris Hester and delator77 like this.
    • Denis Nazin
      Used Pulling R effect!
      No tricks for B!
      Time - 2:17
      IMPORTANT! For comfort, activate the "pulling" effect right away; it's easy to do at the start of the level! After that, it's very simple: don't let R touch anything with his feet, and the pulling effect won't disappear! You can use it very easily and comfortably until the end of the level!

      I've known about this effect for a long time, but I borrowed this method from @Marv : http://mekoramaforum.com/media/badgers-n-mash.32906/. Thanks my friend!

      By the way, I accidentally saved the first version of this level. It's a bit longer. I decided to shorten the level's running time and reduce the number of bots. If you're interested, you can try it; it has a completely different ending:
      [​IMG]
    • Rating:
      5/5,
      Block builder
      Great use of the effect. Easy to control once initiated, and fun to use. Timing can be a bit tricky. Fun to see R drop from the level at the end.
    • Denis Nazin
      @Block builder I'm very happy that you liked, thank you SO much my friend :thumbsup:;):D

      If you're interested, you can try the first alternate version of this level, it has a completely different ending.:sneaky:;)
    • Rating:
      5/5,
      ridgerunner
      Can’t believe how easy it was to slot R into the gaps. I imagined it would be like trying to get a square FD into a square hole. Very satisfying logic below and a nice easy finish all combined to make a very enjoyable level.
    • ridgerunner
      I liked the finish in the longer mk1 version. I used a similar move.
    • Rating:
      5/5,
      Kanchan yadav
      Very smooth R effect. Enjoyed it.
    • Rating:
      5/5,
      FXCX
      Excellent!
    • Rating:
      5/5,
      delator77
      Very enjoyable two levels with the same cool "effect" . спасибо @Denis Nazin :thumbsup:
    • Kanchan yadav
      The second updated level is better than the first alternate version even . Both are top-notch.
    • Denis Nazin
      @ridgerunner Yes, I understand, it's logical to assume that the P's cubic head would have trouble fitting into the hole. But fortunately, that's not the case. The slider's attractive force is very strong, creating a "ghost" or "phantom" metal effect around the edges. Therefore, there are no problems, and control is very easy and pleasant.

      Thank you so much for playing both versions! I'm glad you liked it! Yes, because I like the alternate ending, I decided to post a second card in the comments. I'm so glad you liked the alternate ending!
      Thank you very VERY much my friend ;):D:thumbsup:
    • Denis Nazin
      @Kanchan yadav I'm so glad you liked it, my friend! Thank you so much for playing both versions. Yes, they have different endings. In the first version (from the comment), you need a combination of three bots to reach the wine block. In the second (main) version, I made the top floor more interesting. But I reduced the number of bots and the time. I wanted to make a shorter level:rolleyes:;)
      Thank you SO MUCH my friend ;):thumbsup::thumbsup:
    • Denis Nazin
      @delator77 Thank you very much for playing both levels. I'm glad you liked them!:D
      Thank you very VERY VERY much my friend ;):thumbsup:
      СПАСИБО БОЛЬШОЕ :D;)
    • Denis Nazin
      @FXCX Thank you SOOOOO MUCH my friend ;):D
    • Rating:
      5/5,
      Propesyonal
      Interesting idea to make a new level. Nice small size logic level ;)
    • Denis Nazin
    There are no comments to display.
  • Album:
    Den
    Uploaded By:
    Denis Nazin
    Date:
    Oct 27, 2025
    View Count:
    542
    Comment Count:
    15