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Neil Kuo

Rail Maze 2

It’s obviously a simple level too! \ (•◡•) /

Rail Maze 2
Neil Kuo, Sep 21, 2025
Propesyonal, BettyN and delator77 like this.
    • Neil Kuo
      Autopilot
    • Rating:
      5/5,
      ohmytian
      A bit disappointed as I thought
      all pieces will be useful.
      Thanks for the level. :thumbsup:
    • HPvonS18
      @Neil Kuo Are you referring to male and female signatures in this level?
    • Rating:
      5/5,
      delator77
      Very fun tricky puzzle with a good design. Thanks @Neil Kuo ;)
      btw, @ohmytian ...
      Initially, the same thing happened to me as to you with the red herring piece, although I quickly looked at the height of the pieces and realized that one didn't fit with the rest. That's when I realized that the piece was unnecessary.:sneaky:
    • Rating:
      4/5,
      ridgerunner
      Presumably the level would be more difficult if all the pieces were needed, so this level of difficulty suits me.
    • Neil Kuo
      @ohmytian @delator77
      Thanks so much for playing and for the feedback;)!
      And about that piece…
      Exactly, in this 3x3 level it feels more balanced with 8 pieces, but I deliberately didn’t use all of them.
      I left one as a decoy piece to confuse players a bit and add some extra challenge and fun:p.
    • Neil Kuo
      @ridgerunner
      If I had to put it into words, I care a lot about the look of the level, so I really want to place 8 pieces around the 3x3 with the center left empty.
      I’ve made many different versions of this level, but that idea has never changed. So, putting the robot in the center, whether I use 7 pieces or 8 pieces doesn’t really make much difference in difficulty. But if I turn one of them into a decoy, the difficulty definitely goes up a bit.
      All in all, thanks for your playing and the feedback;).
    • Rating:
      5/5,
      Denis Nazin
      I really like levels based on the game "fifteen" (in this case "nine"). Thank you.;)
    • Denis Nazin
      I was haunted by the thought that it might be possible to create the necessary autopilot without climbing the stairs. And I found it. So, here's a shortcut:
    • Neil Kuo
      @Denis Nazin
      Thank you so much for playing and the feedback!
      About the shortcut…
      That route never ever crossed my mind:eek::eek::eek:!
    • Rating:
      5/5,
      Labyrenight
      I'd prefer it if it wasn't rounded. It seems like it would move more smoothly, at least at the bottom.

      @Denis Nazin I'm thinking of making 15 puzzles :sneaky:
    • Neil Kuo
      @Labyrenight
      Thank you so much for playing and the feedback!
      Making the 15 puzzle might be a challenge, but I like it:sneaky:
    • Rating:
      3/5,
      Propesyonal
      I like the intent how it was meant to be explored and all but for me when testing a level, i rate higher if the level design stops B from performing tricks; that way, Rules will be strict and B cant' do anything funny.
    • Neil Kuo
      @Propesyonal
      Thanks for your playing and the feedback!
      I can understand what you mean, B might take a wrong path while performing tricks:(… I’ll keep your advice in mind.
    There are no comments to display.
  • Album:
    Neil tw
    Uploaded By:
    Neil Kuo
    Date:
    Sep 21, 2025
    View Count:
    698
    Comment Count:
    14