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Denis Nazin

Meko Rhombus

You only need a low ceiling once. No more tricks.

Meko Rhombus
Denis Nazin, May 9, 2025 at 5:50 PM
Memorama 13 and delator77 like this.
    • Denis Nazin
      You only need a low ceiling once. No more tricks.
      Time - 2:27
    • Rating:
      5/5,
      ridgerunner
      Loved the design which reminded me of the artist M.C. Escher. Could see the last move immediately and it was a nice challenge working out how to get B there.
    • Denis Nazin
      @ridgerunner I'm very glad that you liked, thank you SO MUCH my friend ;):thumbsup::thumbsup:

      By the way, I looked at the artist you mentioned. I know his paintings - and I've liked them since childhood! I think many forum members will like his paintings, especially those who like optical illusions! I really like them:D;)
    • Rating:
      5/5,
      delator77
      Great design & very nice logic level. Took me a while to see the gameplay, clever by the way :sneaky:.спасибо @Denis Nazin ;)
    • Denis Nazin
      @delator77 Thank you SO MUCH my friend
      Спасибо БОЛЬШОЕ! мой друг ;):D
    • Rating:
      5/5,
      Block builder
      Remarkably unique steps in a symmetrical level. Some parts are slightly hidden, but they were sufficiently intuitive. That actually makes it a lot of fun. Wondered how to get on the eye, and then laughed when I saw it.
    • Rating:
      5/5,
      MekaSage
      I liked the different layers of this one. I also like this technique:
      letting the ball knock L into the hole, then the ball becomes part of the path.
    • Denis Nazin
      @Block builder Yes, some parts are indeed a bit hidden and I was worried about that. But you reassured me - saying that it's intuitive! I'm very glad.
      The most important thing is that you enjoyed it!:D
      Thank you very VERY much my friend ;):thumbsup:
    • Denis Nazin
      @MekaSage Yes, yes, yes my friend - this move that you described in the spoiler is the main move of this level. It was around this move that the rest of the level was invented:rotf:;)
      Thank you SOOOOO MUCH my friend :thumbsup::D
    • Valentin
      Hello @Denis Nazin
      I had a few difficulties (2 restarts) with door #2 (hard to close at first, ejected L then) but I insisted and it was worth it :)
      Some past levels are inspired by MC Escher on the forum, someone motivated could collect them in an album ?!
    • Denis Nazin
      @Valentin Thank you VERY MUCH my friend, I'm glad that you liked :D;)
    • Rating:
      5/5,
      Chris Hester
      A frustrating level for me, I had to keep coming back to it. The slightest wrong move and L would fall out or even get stuck. Plus I found the rising sliders hard to operate as they were sunk low down. Often I'd end up spinning the level round instead by mistake.

      Eventually I managed it after doing each step carefully. It's an odd design, but the gameplay is good, especially the middle area.
    • Denis Nazin
      @Chris Hester
      Firstly, thank you very much for the game at this level. This is a rather complicated level, therefore I am very glad that you did it and you won! Well done!
      Secondly, about the problems that arose to you:
      Yes, of course, a strict sequence of actions is important here, and this is why the player’s concentration is needed to prevent mistakes.
      About the slider below - I agree with you! This is really a disadvantage of this level, and it really can be pressed by accident. Unfortunately, the launch of the final mechanism is low and therefore I had to place a slider low). I apologize for the inconvenience!
      Thanks for your high rating. I am glad that in the end you were able to overcome all difficulties and win!;):thumbsup::thumbsup:
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  • Album:
    Futuristic
    Uploaded By:
    Denis Nazin
    Date:
    May 9, 2025 at 5:50 PM
    View Count:
    297
    Comment Count:
    13