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Denis Nazin

Wrong Way

Use -elevator Z , elevator eye , elevator stairs, slider freeze for R.

Wrong Way
Denis Nazin, Apr 30, 2025 at 10:12 AM
cimarronline and delator77 like this.
    • Denis Nazin
      Use -
      1) elevator Z , elevator eye , elevator stairs
      2) slider freeze for R.
      Time - 2:33
    • Rating:
      5/5,
      ridgerunner
      Similar gameplay but i missed out on the catch and drag move near the end. I accidentally moved L two blocks doing this but never thought of trying it on purpose to better effect.
    • Denis Nazin
      @ridgerunner In fact, you did it more correctly and more correctly:thumbsup:. And I decided to save time and that's why I made such a faster method in the video:rotf:;)
      Thank you VERY MUCH my friend :thumbsup:
    • Rating:
      5/5,
      Goetz
      Indeed, it is the wrong way for the bots to walk around like that! :D It is great how this level plays with the player's expectations, and great gameplay to figure out all the "wrong" parts of the level. :):thumbsup:
    • Denis Nazin
      @Goetz Yes, yes my friend! You absolutely correctly understood the main idea of the level and felt and described in the comment exactly what I wanted to convey in this level.
      Thank you SOOOOO MUCH :D:thumbsup:;)
      I'm very happy that you liked
    • Rating:
      5/5,
      delator77
      Cool design & entertaining gameplay. спасибо @Denis Nazin ;)
      btw, not sure but I think I found a new move. :D if not, tell me that I am wrong... look at this... For the movement to be stable at 90 percent, you need to keep two things in mind:
      1- The draggable with Z doesn't have to move quickly (as you do with L, for example). The speed in my video is adequate, and... most importantly, because this is where the danger of this movement lies...
      2- When you reach the end of the path, you shouldn't release the draggable immediately, because B burns. But I've noticed that if you wait 2-3 seconds and gently release the draggable at 90 percent, B doesn't burn.
      Well, what do you think? :rolleyes:
    • ridgerunner
      @delator77..that move looks new to me. Even without doing that i managed to zap B a few times.
    • Denis Nazin
      @delator77 Great move :thumbsup::cool:!
      This is a slider freeze via a bot. There are many varieties and variations of "freezing slider", and this is another one from you:D Well done :thumbsup:
      Thank you VERY MUCH my friend, Спасибо большое ;)
    • Rating:
      5/5,
      Block builder
      When I look at the new level page, I often immediately recognize visually one level as "ah, a new one from Denis", without having read the text. Somehow you have a consistent visual style, although your levels can also look very different from one another. :D

      Anyhow, I liked this level. There is so much more to it than you initially assume. The drag-moves with Z are interesting, but I wouldn't encourage them, as they are difficult with a mouse in a browser. In this level, it can be done step by step, perhaps using B to prevent L from moving on to the stone block at the start of the rail.
    • Rating:
      5/5,
      MekaSage
      This is a great idea for a level. I also really liked the catch and drag move--I didn't know you could do that.
    • Denis Nazin
      @Block builder
      First of all - thank you very much for your detailed review! I always really appreciate your reviews, as you really have a great and deep understanding of all the nuances of construction and perfectly understand all the author's intended ideas! I am very grateful to you! This is very valuable!:thumbsup::thumbsup:
      Secondly, oh yeah, you suggested the most stable way for the L bot to pass the rail at the end of the level without dragging and freezing the slider! This is a very correct idea! I already said in the first comments - that the correct way is "step-by-step"!! I absolutely agree with you. In the video, I simply saved time.:rolleyes:;)
      Thank you VERY MUCH my friend ;):thumbsup:
    • Denis Nazin
      @MekaSage Thank you very VERY VERY much my friend :D:thumbsup:.
      This move was an accident, the intended gameplay was "step-by-step" passing of the rail. But it's a really fun and interesting move.
      I'm very glad you liked it!:D;)
    There are no comments to display.
  • Album:
    Den
    Uploaded By:
    Denis Nazin
    Date:
    Apr 30, 2025 at 10:12 AM
    View Count:
    302
    Comment Count:
    12