Short fun trick level with demo effect. Spoiler: Tricks list autopilot slider freeze low ceiling dead bot legs Spoiler: VS Time 1:04
Demo comment with explanation: I recommend playing the demo and read important and valuable (for level builders) explanations! There are very few people on the forum explaining the effects now. It's really tedious and time consuming. But I try to do it because I sincerely want to help all builders and level authors to understand and better understand the physics of mekorama!! I really hope the information will be useful for you and I didn't waste my time and effort on this comment. DEMO 1 Spoiler: VS and explanation To get a long lightning, you need to build a large and long bot body. In the geometric center of gravity (weight) of the bot there will be a place from which lightning can strike. Lightning always strikes the eye. If there is no eye, then lightning strikes the main body of the bot. The legs and arms of a living bot DO NOT HAVE PHYSICAL WEIGHT in mekorama. But the legs and arms of a dead bot DO HAVE PHYSICAL WEIGHT!! That's why the win block works! But it doesn't work on individual stars!! DEMO 2 Spoiler: VS and explanation If the bot's body consists of several bots attached together, then ONLY ONE OF THEM will die!!! This will be the furthest bot in the mekorama priority grid! Accordingly, only this one bot will have arms and legs that can affect the win block! Demo 3 To make the longest lightning bolt from several beams, you need to: build a very long bot body and one end of it should be as heavy as possible, and the other end with an eye! Several lightning bolts located in the center of gravity of the bot can hit the eye at once. The maximum number of lightning bolts is 3 * 3 * 3 = 18. This is a cube 3 * 3 * 3
My B couldn't get through the middle, he kept going back up the first step. It's a clever demo, though you spend a lot of time waiting for the pole to come round again before you can move. Sometimes B only moves half a block too. Sorry, I was not able to complete this level.
Wow! the Meko-magician is back showing his skills! excellent Meko-trick ... спасибо @Denis Nazin well done!
A very interesting demo and, as always, very professionally presented. I can understand your frustration over the level of interest in discoveries but you are probably catering to a limited audience? Whatever the truth of the matter please keep presenting new materal with your meticulous attention to detail. Thank yo for sharing. Очень интересная демонстрация и, как всегда, очень профессионально представленная. Я могу понять ваше разочарование уровнем интереса к открытиям, но вы, вероятно, обслуживаете ограниченную аудиторию? Какова бы ни была правда, пожалуйста, продолжайте представлять новый материал с вашим скрупулезным вниманием к деталям. Спасибо, что поделились.
@MekoMole Thank you very much for your feedback and for your understanding. Don't worry, I'm not worried about ratings on this level, because it's a difficult timing trick "low ceiling", this is a level for professionals. Although it is short, but you need to have a good command of the trick. This is done for the test, to make it interesting. So that it is not just a demo level, but also a test. Regarding the majority of players and beginners - the most important thing is that they watch the demo video and demo levels. They are very easy and accessible to everyone. Therefore, you can enjoy this magical effect on demo cards. Thank you very much, my friend.
It's funny that the demo is 90% of claustrophobia and 10% of the magic win effect. Anyway, thanks for sharing
@EL797 Yes, absolutely right. The thing is that the magic effect is very short in time. That's why of course I had to add gameplay, which at this level and with this design was the most preferable with the claustrophobia trick (low ceiling). That's why everything is justified!) Many thanks for the game my friend