Hi, and welcome to this forum. Just as with your first level, the presence of freely moving draggables ruins the puzzle. This level can be won in 0.2s, just by dragging the free draggable to the win. Other than that it looks like a neat minimalist design. My advice is to not have free draggables; they almost categorically ruin levels. Looking forward to see a level from you without one.
I liked it. I played by moving the cube to direct the bot. To stop an easy win you could add sliders under the cube so they can only go in certain ways.