@Valentin - That is why it is so popular. Not just design and game play but so many different types of game play. ie: ability, timing, logic, tricks, complex, 3D, no bots, free draggables, etc
Very inspiring level. I would have to set aside my mini level drafts for now to build a one-tap win level. Downloaded the card for now (at work til Monday). Your level-building and mindset are quite against the current, but that's admirable though, haha.
Excellent puzzle without unnecessary redundant steps. One-tap win levels are usually easy. You brought it to a higher extent with this one. It has just the right difficulty. Good way to practice movement prediction and the right configuration of the path. Also, nice to play and solve on a large monitor where I can see the paths better. I thought it was a one tap win, but Spoiler I deduced that some movables should be modified along the way. It has few ratings though. I thought rating quantity is correlated to level quality. Edit: my solution is different from yours. I only moved two movables in the middle section and slide it near to win as B approaches the end.