The mechanism is impressive as well as the gameplay around. I had no idea what the ball at 1:45 triggered and I disliked the hidden black ball which is used to activate the mech. This ball can also easily failed when you raised the slider too fast which happened to me once and the ball was deflected and went out the map. I liked the last push when I thought B will push it straight but actually not.
@ridgerunner Feeling dumb... How can I miss that?! wasn't paying attention to that corner so when B got there, the autoslider is already working.
@ohmytian..i found out as i did not use the corner draggable/claustrophobia move and arrived at the lift to find it not moving. Was able to double back to the ball.
Wow! that was really cool visually very attractive & with a entertaining gameplay... thanks @Tui great job!
... cool performance from diagonal opening door. the game was easy, but each part give suprising element.
@ohmytian sorry about that. It's not ideal originally the ball activated a slider to raise the ball to activate the mech but I could not make it stable.
@Tui Why don't you just put the ball on top rather than hide in underneath? In this case you can get rid of the slider to raise it , right?
So very thoroughly enjoyed figuring out each step of this beautiful level.! I especially like how the two halves came together to make a heart and how smooth the mechanism was for the large feature in the center. The Hercules push budgeable had me confused for a while but finally saw how it had to sit and when it needed to be done. Some original ball moves here that were challenging to figure out but there was enough visibility to find the way. All together a most excellent level and thank you so very much