B is visiting his old grandpa, who is usually busy in the attic. He is forgetful, so B might have to warn him about burnt bread in the oven. The smell is hideous, it must be thrown in the water. Old grandpa is rambling as B needs to find a different way in. Grandpa then starts to wander around ending up on a tower. He wants to enjoy the view all around. Then he needs to go to the toilet in one of the towers, as he asks B to make two repairs. One to the upper floor of a tower, and one on the path in front of the tower. B makes the repairs after which he has to leave for other adventures. Tower design by @Master Author in Do or. It was the inspiration for this castle. No tricks. Spoiler: Video
Always find castles confusing but it was worth the effort for the finish. Had to restart because i tried the wrong finish first time. Spoiler: Wrong finish Tried to knock R into the space with the ball but not enough pace.
@ridgerunner Whoooh, smart thought. Luckily (for me) it didn't work because I had not thought of that. Thanks!
Great adventure! It took some patient persistence, but satisfying to figure out the paths (especially the upper path!). But I didn't understand the purpose of the last ball R bumps? And is that a bot half buried inside the castle? I didn't see that part in the story...
@cimarronline Thanks! That last ball prevents B from taking the short route through the living quarters back to the outside.
@Block builder I was afraid that ball would block B's way out, and I'd have to push him out a window!
i loved this level because of the complexity and castle design inspired by me (i noticed it first on a first look before i saw the description). welcome as always for being an inspiration to you bro. ++ the logic inside of it was always incredible. this level was the perfect example of my bio “expansion of creativity includes complexity.”
SUPER cool castle design! I love. Unfortunately, such designs have one drawback - visibility inside is difficult. But this design is worth it. Thank you. Regarding the gameplay, I puzzled over how to start for a very long time. It was very sneaky to hide this important character!! Because I usually don't read descriptions (except for the list of tricks) because I need to use a translator, this is an additional difficulty. I almost gave up because of this and decided to watch the video. But when I saw an important hidden character, then of course I was able to further solve this level on my own. The gameplay is also very interesting and smart, it certainly deserves a 5! The only thing I didn't like was the hidden beginning. I really like everything else and this is really a SUPER level. Excellent and professional design, interesting and professional gameplay. Of course 5, thanks for your new level!!
@Denis Nazin Thanks! I did put the red brick chimney there as a hint. And the roof is see-through from the side. Glad you liked the rest.
This is not what I would define “Intuitive gameplay” but I really appreciate the design, look and complexity of this great level
Wow! the design of the castle is pure Meko-art, I never tire of looking at it with admiration ... regarding the clean logic gameplay, it was a nice challenge figuring it out ... thanks for sharing @Block builder btw, your storylines are so, so fun... & they give you hints, for example... Spoiler when I started playing I spent about 15 minutes trying to do something with B...obviously I did not do anything so I read the storyline & suddenly noticed that...I forgot the grandpa in the attic