Demo! LC - low ceiling. Need: low ceiling + autopilot. Spoiler: VS Detailed explanation: A low ceiling is when any block is as low as possible above the bot. B does not like to be under a low ceiling and therefore, whenever possible, tries to leave the low ceiling area to an area where there is nothing at a height of 3 cells from the floor. BUT! Sometimes we observe the effect of a low ceiling even if there is no exit to an area without a low ceiling! This happens in two cases: 1) circular cyclicity (B runs in circles many times) http://mekoramaforum.com/threads/circular-claustrophobia-or-low-ceiling-autopilot.1787/ 2) A long road without cyclicity, IF THIS ROAD IS 101 BLOCKS AND ABOVE!!! That's exactly what this card demonstrates! At the beginning there is a path of 100 blocks - NO low ceiling effect!!! After pushing the ball, we clear the way - it became 101 blocks and more!!! The low ceiling effect has appeared! But in any case, the effect of a low ceiling (if there is no exit to an area without a low ceiling!) has a limitation (it is not infinite!!!) WHEN B RUNS 101 BLOCKS, HE WILL DEFINITELY STOP!! B always stops at block 101. I really hope that this information will be useful and understandable to players. The information in the commentary is the most important thing at this level. Thank you for your attention!!!
@Denis Nazin - I won the card and then I skimmed your text above and aside from the 101 - I didn't see the point of the card. After further testing on the card, Spoiler tapping any of the grass to do the low ceiling ap - fails, the dirt is too far and brick is okay If that is the point, I don't really see a practical/intuitive purpose for this as players are not going to count to see if the low ceiling will work. I guess one could have a long low ceiling, where B can test (like in this level) on the ground surface first before going high...
@Meko Guy Thank you very much for the game and comment. Yes, this is just a demo - which contains important useful information to expand knowledge and horizons in the field of mekorama physics. This demo level is just for that. Thank you
@Denis Nazin So basically the first and second cases are the same, because even though cyclic B will stop after passing (circling) 101 blocks.
@Kanchan yadav I am very glad that this information is useful to you. This is a demo level, so it is not necessary to evaluate it (as is customary on the forum). But I’m still very VERY pleased!! Because I spend a lot of time and energy on demo levels - on the level itself, on experiments, on explanations and photo video demonstrations. This is also a lot of work. For this, thank you very much my friend!!! I'm very glad that you appreciate it!
@Labyrenight Yes Yes! Absolutely right! Both in the case of a circular and in the case of a linear low ceiling, B will still stop at exactly 101 steps of his run.