The design of this level is poor as the motors are hitting the stone blocks and will not move. Getting B out isn't pretty. Dropping the balls is worse, way to tedious as the rotor doesn't work well either. I assume B is to auto pilot down and hope there some path way over the balls. I got lucky. Better moving rotors would have made this level more enjoyable.
Good evening @Meko Guy This is obviously not your kind of favourite game, okay. Why so much bitterness ? (I'm not crazy about autopilot : there's not such thing in the level - and take the elasticity of the motors under consideration)
@Valentin Crappy design deserves crappy words. The rotors are way too unstable or reliable due to the motors hitting the stone. Trust me I tried and each time B landed on the white space.
@Valentin - I changed a few things on your card and now the rotors work much better, it could be better but I didn't want to change too much. Spoiler: Smoother Rotors
@Meko Guy This is where you and me really do NOT agree. +++ I played your version of my card, thanks for your effort but I prefer mine. Your system is too simple (I like combined rotors), less elegant then and not really easier to use than my own. My version permits to free B without having to make it jump or something hasardous. If I knew how to capture a video, I would Did you actually manage to finish the game ???
@Valentin -- Of course I finished as the rules say that you can't rate unless you win. Don't confuse bad design with challenging. In other words, if you want to make rotors that don't work smoothly so that the player can struggle with them and get frustrated go right ahead as I'll take stable over unstable everyday.
@Valentin I agree with you about "Crappy design deserves crappy words." People don't listen to crappy words. They just assume the person with the crappy mouth has the problem...
@cimarronline - Again - chiming in where you have no place. I'm not surprised as some members have nothing better to do. I often take the time to give my opinion and if the author chooses to listen then they WILL improve if they don't that's their call.
This one had me scratching my head for a while. Looks so simple, but how can it possibly be solved? It was a little hard to operate the levers, but the result was great! Definitely worth the effort. (And an extra star for encouragement.)
@cimarronline Thx ! The levers are difficult to operate because nothing worked right on the ship in march '78. That's why
@Valentin I tried this. Don't know why but game was lagging. Spoiler I got him down. But doing Autopilot in lagging game is impossible. Sorry. Couldn't complete.
Oh. Dear Pratik, Sorry you couldn't find your way. The game is lagging for a special reason (which I can't tell here) Spoiler: UNLESS YOU WANT TO KNOW ?! Amoco Cadiz sank near the French coast in Bretagne in march 1978 - year of my birth - with plenty of oil in it. It has been the worst oil spill in the decade, an ecologic tragedy that remaint in memories ... SO THERE'S SOMETHING IN THE SHIP !!! Like I said to @Meko Guy : no autopilot in this game ( I don't like it :mad Ask if you need more help And sorry for the lagging (I can't help) THX for playing !!!