This is the first of a series of three levels with "platform or floor teleportation". Uses the "new teleportation for platform or floor" effect. No tricks for bots!!! Spoiler: VS Time - 2:10 The level is not difficult, but I hope spectacular and interesting
@Labyrenight Thank you SO MUCH my friend!!! Based on your amazing discovery, you can make a lot of cool and spectacular mechanisms!! It's cool and very interesting for me. Thank you again for this discovery!
@ridgerunner Oh, my friend is a great player! I'm really happy that you liked it! Because I have two more levels with this platform but different gameplay (solo R level, and solo B level). I hope you will like them too. Thank you very much!!!
@Denis Nazin Regardless of who invented it, all of your work is excellent. I don't have the ability to make Levels like you do. Spoiler: Short story about gun mechanics. One day, after releasing the Bot Slider level, I was curious about the difference between B and R as it hung above the white floor. And then Fingertip 2 was born. End.
@Labyrenight My friend, when I started experimenting with your discovery, I noticed a very important pattern: - if you attach many blocks to the bot R(L) in the horizontal plane (all these blocks are part of the physical body of the bot !!), then with the "new teleportation" the body of the bot (the entire platform of the blocks attached to the bot) - SHIFTS TO THE GEOMETRIC CENTER ( OR CENTER OF GRAVITY) BOTA!!! This is very similar to a lightning strike effect - it also hits the geometric center of the bot's body. On this pattern, I made all the mechanisms for teleportation. And you can come up with many more mechanisms. But unfortunately it only works in the horizontal plane. Perhaps you can find vertical movement!?
@Denis Nazin Even though it is tilted 90 degrees, the robot's legs are still down, so the resulting movement is equally horizontal.
It took so many attempts for me. Superb gameplay with spectacular symmetrical design. Thanks for sharing