The logic and clean design of this level are quite good. Worth five stars! But I have to subtract a star for the... Spoiler zapper walk trick. I don't like it and it seems out of place in an otherwise clean logic level. Overall I really enjoyed this one and every little corner of the level turned out to have a function in the solution. Nice one!
@Block builder Thanks for your advice, it's very useful especially from an expert author like you, but if I remove the zapper it means I also have to remove 1 ball from the game Its mean i removing about 30% gameplay elements
This is definitely one of the best miniature levels with a very rich logic and impeccable design in recent times. I really love: 1) not big and very correct beautiful design with symmetry and ideally spaced objects 2) there are no scattered blocks that create a "dirty" and chaotic design on many levels. Everything is super clean and beautiful. 3) great saturation of logic in a small clean space - I really like 4) very interesting and strict sequence of actions. All this together is the perfect level for me. Traps with a low ceiling are the most insidious traps - I fell into all the traps You thought all the traps very well and included them perfectly in the design!!! This is of course 5! List of tricks for those who need it: Spoiler: Trick list z walking low ceiling cancel tap P.S. I really wanted to make a video, but @RZK got ahead of me I watched his vid - my gameplay is exactly the same! Even the sequence of balls is the same
@Denis Nazin thanks for playing and all the credits I thought u r never traped on my levels LOL @ridgerunner thanks for playing
I can't get past the zapper. I watched the z-walk in the VS, but matching the taps still doesn't work.
@MomoKeego this is a card with zapper Walker expert from @Labyrenight https://mekoramaforum.com/media/no-game-play-nd.25415/