No classic tricks. But!!! Used: teleportation, and Ball levitation: IMPORTANT! Be sure to watch the demo before playing: Spoiler: Demo card Important! In order for the "Ball levitation" to work - you need to pass a few seconds after the start! Or a few seconds passed after the ball hit the teleportation element!! The ball needs to calm down!! For those who can not understand the teleport control - here is the instruction: Spoiler: Photo HINT Teleport control Sorry, sometimes you need to press several times for it to work!!!!!! Spoiler: VS Time - 1:40
Another masterclass about teleportation with our Meko-teacher "the symmetrical magician" ... спасибо @Denis Nazin
@Nathan Sabari Thank you, thank you, THANK YOU!!! Yes you are right! When something unusual, non-standard is applied at the level, I try to make the logic of the level simpler and clearer (more accessible). So that the main level was a new effect or element. So that more players can understand this and newbies hopefully too. Thank you
@Labyrenight Oh my creative friend, I am very grateful to you for your discovery!!! With this effect you can do a lot, a lot of miracles and magic!!! I have already made over 10 cards with different variations of this effect. And I think this is just the beginning. Because it opens up a very wide range of possibilities for mekorama. I really want to make a forum thread dedicated to this topic, in which we can explain to everyone how it works and share a lot of demos there. How do you like it?!