Very smooth mechanism that you integrated in an interesting puzzle. I did get zapped once. And I fell from the level twice pushing the zapper.
@Block builder @Orheb @RonaldN Thank you, thank you, THANK YOU SO MUCH my meko friends!!!! I'm really happy that you liked!
@Block builder Yes Yes Yes! That's right, it does happen a lot - when B pushes out a free element with a Zapper, B accidentally steps on it and B's foot pulls it over the cliff and B falls. I decided not to remove it and leave it as an additional challenge (since the level is not long). When B pushes Z then you need to quickly go back. Then B never falls. Sorry you had to restart twice because of this. Regarding teleportation, yes, despite the fact that I tried to make it as stable as possible, this effect is still a "bug". And like all bugs, it's not 100 percent stable. He crashes sometimes. Excuse me, please. Thank you for the game and great rating from the great master! Thank you
@RZK @ArGee Sorry guys, I can't replicate the trick in @RZK's video. I tried so many times (more than 30) it doesn't work for me. @ArGee Can you repeat it??? It seems to me that only 2-3 players from the forum can do this complex trick. I understand the principle - it's autopilot, and then a combination of BB and cancel tap. But for some reason I can't do it. It seems to me that if it takes a lot, VERY many attempts to complete a shortcut, and it takes much more time than proper gameplay, then this is no shortcut. It's already a LONG time way! Moreover, no one can repeat it Although in fact this is generally a level without tricks. @RZK - very COOL guru master
Wow, cool design! I figured out the first half but had to watch the VS for the rest. Then B got too close when R was ready to be teleported and got zapped. Well you did warn us!
@Chris Hester Thank you very much for your comment and for playing at my level. Yes, that's right, you have to be careful! I specifically made a freeze for the R bot so that it would stand and not move in the right place. Bot B needs this to move to a safe distance. Good luck my friend! Thank you
This is really cool! And I liked the puzzle with it. Since I joined the forum I been dreaming for like a real teleportation in Mekorama and this one might be the closest to one. Thanks for this magic!
@Logo Thanks for this effect - @Labyrenight!! He came up with the basis of this effect. I liked it very much and now I am composing mechanisms based on this effect. You might also like the effect of bouncing balls. You can see if you are interested: http://mekoramaforum.com/media/jump-level.27389/ http://mekoramaforum.com/media/ping-pong.28510/
Some seriously instantaneous moves here that I must say were shocking a few times until I figured it out. LOL I liked how for safety reasons, B had to close the door on the lower levels before transporting after getting the hang of where "to be and not to be", the level was very intuitive and extremely fun thanks very much
@Sammy 5 Yes, this is a new teleportation mechanism that was recently invented on the forum. That's why it takes a little getting used to. I am very glad that everything worked out for you and you figured it out. Thank you very VERY much my friend