Nice level, considering it's one of your first. The mechanism was very interesting; I couldn't help but stare at it for a while. Unfortunately, it wasn't hard to find the Draggable (although cleverly hidden). However, you can easily fix it. Just put a Motor anywhere on the moving piece (and have the black part facing AWAY from it, and the main part sticking to the piece) and get rid of the Draggables. Also, don't post edited cards on the forum, unless you want to get in trouble with the moderators.
I have always voted 5 stars for the levels with new mechanisms , despite the purpose of the level. I'd be curious to find out how this mechanism will be used in other levels .
This one is really easy but the mechanism is quite interesting, I've never seen something like this in Mekorama Just wondering, are you an engineer and was this based on some sort of machine/motor out there?
Levels like this (alongside @Wellong 's Gyroscope ) certainly remind us of the beauty of Mekorama's physics.
Hi Frenzies Thanks for your comment. I had tried your suggestion, May be due to my miss-understanding, I still cannot solve the Draggable problem. I had attached a photo of a simplied model below. Please help to see whether the "motor" adding method is correct (this model is still Draggable). Thanks
Hi AnonymousChocolate Yes, I am an engineer. The mechanism is made based on some basic machine idea I learn when I were a student. But it was long long age.
@Terence Cheung I can't see your image for some reason, but I can show you a picture of my own. Just place the Motor like the image in this link https://imgur.com/a/rrrB6.
@Frenzies Oh! I see. Previously I have a wrong concept that to make a object freely movable, I must add a "Draggable", I don't know "Motor" can actually do the same thing. I understand now. Thank you so much.
@Terence Cheung No problem. It's a glitch (otherwise Martin would've used it in the original 50), I think, so I didn't expect you to know it.
Martine@Frenzies Martin? Who is he? Sorry, I still have a problem. In web site of Mekorama forum, I cannot find the way to change the revised "turn table" level card, I can change the thumbnail, title or description, but cannot find the way to change the level card. Should I delete the whole level and resubmit it?
@Terence Cheung Just change its name to "Turn Table V2" or something, and upload it as a new level. Don't delete this one, as it has good ratings. By Martin I meant Martin Magni, the creator of Mekorama. The "original 50" I mentioned were the 50 built-in levels in Mekorama.