Wow wow. Looking aesthetically superb and awesome.. I'm also trying to build a level like you with symmetrical design, but couldn't come up with anything. Giving a like for the design alone, and I doesn't want to spoil myself by seeing video solution, bcz I'll sure play very soon and give rating.
@Nathan Sabari Thank you thank you thank you! Yes, I understand you very well - it is very difficult to make gameplay on a level with a clear symmetrical design. I have separately ugly levels with interesting moves and gameplay. And there are separate cards with beautiful designs. I like to make beautiful symmetrical designs - but it's really hard to put interesting gameplay into such designs (in a way that doesn't ruin the design). Thank you my friend. At this level, I think I managed to add interesting gameplay. I hope you will enjoy. Need autopilots!
@delator77 As always, I am very pleased to receive feedback from you my friend! Thank you very much, I'm very glad you liked it. I'm glad that I managed to make interesting gameplay on this art object. Your review made me very happy. СПАСИБО ДРУГ
Unfinished rail in an art level? Spoiler The paths were delightful to figure out. They all seemed dead ends, and therefore the last to do. The one to actually take last, my B managed to get under the star, and took quite some time to stand straight and hit it. Looked quite funny.
@Block builder First of all, thank you very much, I'm very glad that you liked the gameplay!! Yes, this is exactly how it was intended: to make the paths seem to be dead ends, but in fact, everything is decided by the autopilot. Thank you!! Really glad you liked it. Second: wow! I don't understand what you have against the rail in the form of a spire on the tower?? Unfortunately, there is no "cone" block in mekorama, so it is not possible to realistically make the tops of the fortress and the spiers of buildings. In my opinion, the only way to imitate a spire on a building is a rail on a column. I think there is no other way (to make a miniature spire on a tower). Spoiler
@MekoMole Oh my friend, thank you very much for your feedback!! I am very glad that you liked the design. I know that you are also very fond of designs. Probably this level is not quite suitable for you in terms of gameplay - because I know that you are not very fond of levels with tricks (at this level you need to be good at autopilot). But it doesn't matter, the most important thing is that you saw my design and liked it. Thank you, your feedback is very important to me
@AJX My friend, I'm really glad that you're back on the forum!!! Me and many players love your levels. I'm happy that you played my level and I'm very glad that you liked it! thank you very much