I was bit skeptical of playing this level. I think it's too repetitive Design was neat and gameplay was straightforward, and I liked the smooth functioning of sliders. But I love how you integrate childhood puzzles to Mekorama, with much creativity. I understand that self-satisfaction is very important in gaming. Kudos and keep going...
@Mekologic Yes, this is exactly what I wanted - that the level was not easy and not difficult. Universal for all players, accessible. I am very glad that you liked the idea and enjoyed it. Thank you very VERY much my friend!
As I said in my initial comment, "Pure genius". Superb Design immediately recognisable as a Nazin. Thank you for sharing.
The mechs were so smooth and a delight to use. Even though we're playing on a screen it felt tactile, and I especially enjoyed spinning the maze. Another aNazing level