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Block builder

Singelkerk

Based on the church where I was baptized. It is currently being used as a house (it is not a big church). I guess B en P live there now.

Singelkerk
Block builder, Jan 21, 2023
Playtime, MomoKeego, Sammy 5 and 9 others like this.
    • Denis Nazin
      Very, very nice design!:thumbsup: I really like your designs.
      The gameplay is very interesting. But! At your level, you can use the autopilot (this does not contradict the rules of your level). In such a case, you have a very simple shortcut with autopilot (Sorry) :
    • Block builder
      @Denis Nazin thanks for the feedback. I feel like I have to go a little bit in to my philosophy of creating levels. To me it's not about preventing all possible shortcuts. There is a certain art, or esthetic, to it, that goes hand in hand with logic within rules. The basic rules come from the game. The community has added all sorts of tricks, and that's where things become grey. There are many tricks that are quite controllable, and a clean part of logic. At some point, and that point will differ between people, it becomes nasty. It becomes like solving a rubiks cube by taking it apart. The universe will always allow other ways of 'solving' a puzzle. A puzzle is not about the end goal, it is about getting there within logical rules. Mekorama levels will differ. Some are like the original levels, some are intentially extremely difficult to execute with the weirdest tricks. Those differences require different design approaches. You may enjoy my levels in whatever way you want, including 'speed running' them. But I'm not sure what to do with this feedback. There seems to be a custom on this forum that a shortcut, any sort of shortcut, is grounds for a level to have to be re-uploaded. I disagree with that notion. What are we doing here? Measuring ego's by being the best at braking levels? I hope not. Levels are a form of art. And just like movies, you would not judge an arthouse movie as you would a Hollywood blockbuster. You could argue that you are just using autopilot, an intended trick in this level. But that's not true. The path B moves on the lower level is not the same as the calculated path on top. You use the rotating window within this trick, which creates weird off-grid or grid-translated stuff. You also use the fact that (quite tedious) physics make B slide around a round pillar. Is this still autopilot? Not to me. And to me, pushing B up to the higher level falls completely out of the essence of this level. I appreciate you playing my level and taking the effort to give feedback, I really do, but on the content of this feedback it seems we have a philosophical difference.
    • Denis Nazin
      @Block builder Please excuse me my friend! I didn't mean to offend you at all! On the contrary, I really love your talent!:thumbsup: You make unique levels and GREAT designs!!:thumbsup: I love. I showed my quick victory so that you understand why am i not grading your level. This is my excuse. I really wanted to give you 5 for your super beautiful and interesting level. But I'm an honest person, so I honestly admit that I didn't pass your level completely (correctly).
      Thanks for your wonderful design! I gave you a like. Thanks, sorry again. My shortcut is not a reproach to you, it's my excuse for not grading.;)
    • Rating:
      5/5,
      Sammy 5
      :cool:
      Awesome adventure level! At first I was using some brute force in places and after watching the first part of your video I see that that's not needed at all! Lovely smooth path when it's found with everything working elegantly together. Really enjoyed this one:thumbsup:
    • Rating:
      5/5,
      MomoKeego
      Hey, church is fun! Amen! :D
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  • Album:
    Block builder
    Uploaded By:
    Block builder
    Date:
    Jan 21, 2023
    View Count:
    2,309
    Comment Count:
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  • Video of the solution.