1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    Everything you want to know about Mekorama
    Frequently Asked Questions

    Dismiss Notice
Meko Guy

W for Wedges

A no trick level. R will need to fall as B moves out of the way for the intended game play

W for Wedges
Meko Guy, Aug 8, 2022
delator77, RZK, KHATIB and 5 others like this.
    • Meko Guy
    • Makl
      A wedge bot... Spooky.
    • Meko Guy
      @Makl - I had two wedge bot levels in the past - Triangle Head and Triangle Head 2 - I believe off the top of my head. You'll find that they are pretty stable.
      Makl likes this.
    • Makl
      @Meko Guy I'll check those out. You've got so many levels, it'd really be pretty fun to delve in. Unfortunately, I spend so much time making levels myself that I mostly just keep up with the new stuff on the forum. :rotf:
      Meko Guy likes this.
    • Meko Guy
      @Makl -
      Seriously? I thought you threw them together in 10 or 15 minutes????
      Just kidding :D- as a fellow creator, I know how long it takes to build a level. 10 or 15 minutes might cover the time for one small move. Even if you have 3 small moves that took you 30 minutes to develop then you must join then together to flow - that is more time consuming. Even if I built a level in 1 hour, the testing that follows and the tweaking can easily add another hour. I would say that most of my levels are in the days where 8 hours is a day.
    • Rating:
      5/5,
      ohmytian
      The reuse of the offset was nice but it started to become boring as any mistake after that will result in repeating the loops. I once tapped wrongly and B went past beside the zapper and dead so I'll have go through the whole number of loops. I didn't send B on the wedge slider, R can get there by himself. And I needed the video for the obscure finish. I thought the rotor was used to put one bot on another but turned out it was a bit useless. Also a bit disappointed that Wedge head wasn't much involved in the gameplay but only to push the zapper ball.
      Meko Guy likes this.
    • Meko Guy
      @ohmytian -
      After playing this level a lot and I mean a lot. R may need help some times as R will just not go.
      Again, after playing a lot, R could fall off the wedges during the bump (outward and downward) so the rotor was a recovery point to give B time to get back in the game. I guess the level was stable for you.

      Yes - the loop was repetitive but I wanted it in the game play and trust me - I did it more than you. Thanks for playing, commenting and rating.
    • ohmytian
      Yes the level was stable for me so thanks for that. Those R slips worked the same everytime and also R never fall off the wedge sliders.
      You can reposition R back to the first wedge slider if R is on the left wedge of the second wedge slider. And slide quickly so R will directly go to the right wedge of the second wedge slider.
      Meko Guy likes this.
    • Meko Guy
      @ohmytian - Sometimes I got R to the last wedge in one bump while others it wasn't so nice so I tried to cover all bases.
      ohmytian likes this.
    • Rating:
      5/5,
      ridgerunner
      The offset ball was in plain sight and the fun was in working out what to do with the potential moves. I liked the start and delayed use of the ball. I think i was lucky with the bot shuffling along the wedge sliders as I didn’t need B. Thought the corner rotatable lever would be part of the fnish but really just a red herring.
      Meko Guy likes this.
    • Meko Guy
      @ridgerunner
      It was a recovery point - see my first comment above to ohmytian. Thanks for P, C and R.
    • Rating:
      5/5,
      Ray Aznable
      ...
      back and forth
      around first area,
      at 2nd round I feel amazed,
      at 3rd round I feel bored already
      then start guessing,
      "should I take the 4th round?"

      after that,
      I move so slowly to be safe
      prevent restart.
      ended up watching VS lol.

      if I may ask,
      what is special effect from R wedge head?
      is it only for last star?
      or also to make R fall from wedge+stair?
      cuz normal R can also does fall.
    • Meko Guy
      @Ray Aznable -
      Did you forget the title? There were wedges in various places, including on R, for the theme of this level. Thanks for P, C and R
    • Ray Aznable
      ...
      @Meko Guy
      beside from many wedge
      scattered at many place,
      I was expecting some alien move
      from wedgeheadedR
      could be like stairheadedR
      to open or close path combo with
      upsidedown stair.
      that's why I asked.
    • Meko Guy
      @Ray Aznable -
      That move is coming as I found a strange move for R or L after this level was completed. I was going to change the ending of this level to the new move but figured some players will not get to the end to see it so opted to post it after the alphabet series.
    There are no comments to display.
  • Album:
    Meko Guy's Levels
    Uploaded By:
    Meko Guy
    Date:
    Aug 8, 2022
    View Count:
    1,605
    Comment Count:
    20