A good, if not expected application of @aliwardana's latest exploit discovery. I'm not sure what improvement the second inset stair made from your first post though. There are still many ways in which to complete this level: Spoiler: Solutions 1. Intended way of following the map below the floor to the win; 2. Cheating, by running B to the middle ring of zapper bots before the clang and then walking to the win; 3. Any variation of 1 or 2 where B dies and rolls to the win; or 4. Any combination of 1 or 2 where B dies such that a zapper bot turns to the win (found two occasions). By the way, I'm sad that you deleted one of your earliest uploads by the same name. I do like the alternating directions of zapper bots still. Thanks for the share!
@nGord - there's an upper limit on eyes per level. That led to using stairs to limit backward motion. I still have the original square dance level. I was debating deleting it, and since a lot of my levels don't get comments or ratings, I figure they don't appeal to anyone and won't be missed.
@explorer - You'd be surprised; there are many of us who go back in the catalog to find levels to play. Hardly anyone rates though because they don't see any interaction by the designer (likes and comments), so they ask themselves why bother. A shame really as everyone should be making the effort to interact. Without effort from the community, there is no community. Please don't delete levels simply based on few or no comments.
@explorer I also think you should identify when the level is a exploit test or a real playable level like Circus or Pendulum. I find difficult to know when it is of which kind... Perhas with two albums or special tagging you would get more attraction. Just an opinion...