@Fendi Rahardian yes, just the base has less blocks. It doesnt affect gameplay. It actually removes a shortcut that I spotted.
Ok, nice tricky level., But to sacrifice B at the last part, it needs very precise timing and maybe a little extra design for body B not to fall and R keeps going straight (R doesn't turn right)
Same problems as rest had. Failed three times and that is enough. Had a consolation shortcut win for B instead.
@ridgerunner @Hipe @Fendi Rahardian bah sorry everyone. As I never had that problem, I didnt catch that.
@Makl - I gave up as I couldn't see how to get B past the zapper. The first few times and mech zapper didn't fall right but after it did, I didn't see what you intended. Goes against everything I believe.
@Meko Guy Spoiler: Spoiler you cant let R cross over the gap after B knocks the top ball into it. You have to drop R off the zapper B crosses. R will fall and bump a ball that you can see in the shadows. The ball will land on a motor and roll against the zapper mech, resulting in it falling away from the area that B has to cross over later in the level.
@Meko Guy in hindsight I could have made it a bit more stable for B to land in the appropriate location, but it is completely functional in my personal experience. If I do something like this again though, I will be keeping that in mind for sure.
@Makl - Killing B to redirect R can also be hard to get... How fast be B fall? How far will B fall? If you are wrong then one needs to replay the ENTIRE level to try again as there no recovery from that.
... my oh my the routes are so frightening and unusual, ones normal thought unable to figure out where to move next. so I ended up watched video. 5☆ for thrilling factor.