This level uses stacked stairs to freeze stacked bots. Paying attention to the direction bots are facing when making moves will increase the stability of the level. Spoiler: To Avoid Restart after making the first 3 bot stack allowing the ball to be knocked down, moving the slider below will result in Z falling. Move the slider far away quickly to avoid killing B. The video walkthrough is still being uploaded. I'll have it posted in about half an hour.
Excellentbot stacking level I faced some problem after dropping the ball but somehow I managed to win THANKS FOR SHARING
@ridgerunner there is definitely space on the starting half of the level to freely shuffle the bots around, so it wouldn't surprise me if you managed to get a win with R or Z. But if you got one with B, I'd be pretty shocked. Thanks for P, C and R. I'm glad you enjoyed.
@ohmytian thanks for P, C and R. It's actually really much harder to say "my level will be this size" and force it to stay that size than it is to make a level and then contain it within a space. I think I felt the effects of that on this latter part of this level as it was becoming increasingly difficult to tie everything together with the remaining space in my 3-block-deep frame.
I really liked the logic of the level or the idea of the level. Excellent level. I did not like only one thing - squeezing 2 floors up. I applied it - but I thought it was not the correct walkthrough. I didn't see any other way to pass your level. I decided to watch your video. It turns out that I got it right. This movement looks like it's not correct(because this movement is accompanied by a strong crack and you need to force the slider). I have nothing against this movement - I like it! But I did not expect that it will be applied at this elegant level Very good. Thanks