... this level is modified version from here Spoiler: Original Version Original version was misunderstood by many thats why there you can see no one commenting or try to play. although it has good design & unusual concept. so, I asked permission and allowed to modify to open some super hidden spots from original version. hopefully, this time, many people willing to try playing this level. Spoiler: Disclaimer minute 3:27 after push metal thing on roof before it land on ground QUICKLY TAP INSIDE PRISON ROOM yellow bot will do 2 tricks at the same time called as "Claustrophobia Walk" (tap one spot, yellow bot will walk so far automatically untill it escape narrow places) and "Hercules Push". (yellow bot can push metal thing/budgeable using its body) ... minute 4:27 do a trick called as SBS (springboard stair) video in youtube might be a bit diffrnt so here is some step at beginning Spoiler: First Steps
@Ray Aznable @Mark69 Thank you for sharing. Cute R-win. Aku sempet bingung gimana cara ndorong budgeablenya.
Very COOL level! I really liked it. Thank you. I thank both authors!! Spoiler It was hard to see the main autopilot in your big and complex design. But I guessed that you need to apply the push of Hercules immediately after dropping the free element. But it turned out to be a very long distance. I tried to click on the beginning of the tunnel (the entrance to the cave) and saw that the low ceiling was working further! I realized that after dropping a free element, it is enough to click on the entrance to the cave and B will run further and push the fallen element. This is a very cool idea. Nice smart move. Very good design. I didn't watch your VS because I'm pretty sure I got your level right. Thanks!!
... @Labyrenight Spoiler: reply thanks for be the first playing our level right away. maaf ya kalau sedikit membingungkan cara untuk mendorong budgeablenya, tapi sekalinya kamu ngeh, cukup keren kan idenya? itu buatanya pak @Mark69 claustrophobia + hercules push
... @Denis Nazin Spoiler: reply sir, I really appreciate that you realize how cool that long walk of low ceiling move. that's the core idea from this level. made by @Mark69 since its version one. but in ver.one, the building covered so much, making people dont get the idea what to do. untill i break it down using mekostudio.com, and realize how cool is when long claustrophia + hercules push. plus, I love the design he made so planned to give this level a second chance.
... @BLR Spoiler: reply film jadul, actingnya msh rada2 cringe tapi sempet takut + penasaran ga pas awal?
Nicely done Everything is managed very properly. I like the concept of this level. Very unique concept For me it's little difficult to solve as a returning player. Thanks for sharing
... @PvB Spoiler: reply its an honor, a legend like you willing to play this level. not so good compared with ur level. yet, u liking it. thanks alot. btw, did u notice or find from ur old levels that are some old good innovative bugs now are not working anymore in new version mekorama??? i mean, u can check it out from this card https://mekoramaforum.com/media/rule-of-7-oclock.20692/ i summarized many unique bugs in that page, there is also one of ur level included.