So I will give transparency and crude design as a demo that conductors can also flow through the spheres (for experienced players there may be lots of knowledge of them) and this mechanism I thought was simple and easy to build. Feel free to tell me if it works out well or not.
Hi, @Fendi it work well , every ball rolled out nicely. Are you making any big B only levels, just asking cos your levels look good, just not a fan of herding.
@shaun Roberts It's true that my levels are mostly slightly complex or perhaps reserved only for experienced players Nevertheless, I would say that every levels has its own particular style of game, level only B, mechanism, trick, logic, simple, hard, etc This forum have plenty to search for and find levels to match our expectations Personally, I actually prefer playing the level of others rather than build the level
Spoiler I wonder why R only turns when B is on the red block next to the two balls. If he moves, R stops turning!
Cool sensor. It is very interesting! Not much gameplay, but this is supposed to be a demo to show everyone the sensor without being too complicated for beginners, and it achieves that very well . Thanks for sharing @Fendi
@Chris Hester Spoiler That is because there is a kind of electricity flowing from B to R, this electricity is delivered via conductors (and the ball includes some kind of metal block), between B and metal should be close, so when B moving away one block, even R will stop spinning, I hope my explanation was helpful
Excellent sensor. I am one of those players who sometimes rate not for gameplay but for interesting, original and non-standard level ideas. Sensors are some kind of separate mysterious world of mekorama. There are a lot of sensors. Yours is very original and complex in terms of creation and development! For your great research work and excellent result from me 5!