Gameplay was pretty easy but the ending is amazing... not sure how it works exactly but it is very cool... thanks for sharing @Fendi
@Karen 2.0 @MekaSage Here's the level opened up so you can see... Spoiler It seems to be a combination of a sensor and a very long-headed R. I think the win moves up slightly to trigger (I don't know why that location for B triggers the sensor). And then the R gets zapped, and the zap always goes to the eye, even if it's far away.
I did it, but I have no idea what happened there, ! Difficult to rate because the gameplay was minimal, and the finish was so unexpected, .
The simple gameplay in this level doesn't matter - it's the novelty value which gets my stars. Kudos to @Fendi for his design. Spoiler I've done some experimenting. As @cimarronline says, the eye is actually located on R's very long metal neck. So is the win block and a pair of sliders. But the sliders are not a sensor - they're preventing R from moving. Without them, R would rattle the win block enough to trigger the win immediately after start-up. Nevertheless, the spark seems able to overcome the sliders and causes R to jump very slightly, which triggers the win. There are nine cell positions (in a 3x3 square) at the same height as the brick block where B could trigger the spark, but the design prevents him from reaching eight of them. The positions of these 'trigger cells' change with the geometry of R's neck, but I've not yet figured out exactly how.