Nice level. I did have troubles getting the bots to fall properly. The Ps were the most unstable as they wouldn't stand up straight before the drop. I was going to skip the star beside the zapper as I was having a hard enough time with the other side. I see you didn't take the advise previously provided regarding not using Screenshots. You can do what you want but if you are going to take the time to build a level and post it, don't you want people to play it? Using the EXPORT option will produce a much better card (with a larger QR Code) that all players should be able to read - look at the difference below - it's your call - get players or not. Spoiler: Difference
I really enjoyed this. I like how your levels aren't tortuously difficult, but you do add some twists in there. This is well done. The first time I solved it, I realized that I couldn't get the star to the right of the draggable, so I had to solve it again a slightly different way. But that just added to the fun. I didn't have trouble with the bots falling -- they were wobbly, but fell true enough. Thanks for sharing!
The fun is in here. Not too easy, not too difficult + cleanliness -> good level. I hope that soon you start sharing levels by not doing a screenshot as that method blurs the QR code; you may want to: 1. Click the share icon on the bottom right side of the card then, 2. Send it to your own email then, 3. Download the attachment. ( the card) then, 4. Upload it to the forum. By then the card is whole and has a "normal" QR code state. this makes it easy for players to just play the card without enlarging it or fixing it using meko studio.
@AJX - I'm not on Facebook and I export all my cards. Like I already - it's up to you. If players are telling you that the screenshots are an issue then they are not saying it for no reason.
Fun with this one and enjoyed how it was obvious what had to happen and then little added twist with the star beside the Draggable. The Ps gave the most challenge but was fun to sneak them under