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Denis Nazin

Rotating Maze

Level WITHOUT TRICKS! Only logic and 3d thinking. Please be careful! Don't turn the maze quickly. I don't want you to restart the level. That's why I made a return slider. Good luck!

Rotating Maze
Denis Nazin, Aug 16, 2021
MomoKeego, Helena, delator77 and 4 others like this.
    • Denis Nazin
      Level WITHOUT TRICKS! Only logic and 3d thinking. Please be careful! Don't turn the maze quickly. I don't want you to restart the level. That's why I made a return slider. Good luck!

    • Rating:
      4/5,
      Br0K3N
      A good level with an interesting concept! I also liked that you made a return slider, but it would be great if you made it slightly more convenient to use.
      Edit: There is no incovenience, I just misunderstood the use of one of the sliders.
    • Denis Nazin
      @Br0K3N
      Thanks. I'm glad you played and that you like the concept of the level. I wanted to know from you - what is the inconvenience of the return slider? The most common slider). Sorry, I'm not very clear, but this is very important to me! I always care very much about the convenience of the players. I would be grateful for your answer.

      I try very hard to win at your level - but I can't! I have already tried many times, figured out all the balls - I developed a scheme for falling balls. But I absolutely do not understand how to get to the other side ?? Sorry, please, I can't (((.

      Thanks again for playing. ;)
      Br0K3N likes this.
    • Br0K3N
      @Denis Nazin
      Edit: I removed the desription of the incovenience that was here.

      I will add hints to the comment under my level, but if you want to, you can start a conversation with me and explain your troubles with my level. I'll try to help as much as I can )
    • Denis Nazin
      @Br0K3N
      I got it!:rotf: This is a slider to return to the spinning maze (in case you fell while spinning - and want to return to the top). This slider is NOT designed to jump to a wall! I DEFINITELY never use a slider for a bot to walk on it - you rightly said it is very unstable! Therefore, this once again confirms that the slider is NOT intended to go to the wall. And what's the point? If you fell out of the maze - from the slider you fall on it again! And you won't get to the top from the wall! So why go to the wall from the slider))) !. And when you have collected all the stars - at the end of the maze there is a correct stable descent to the wall.

      About your level - I finally figured it out! Now I will write at your level ...;)
      Br0K3N likes this.
    • Rating:
      4/5,
      ridgerunner
      I always find this type of level hard going but managed it and i liked the clean descent to the wall with the device looking similar to that in a recent level but with a different function .
    • Rating:
      5/5,
      Jose Luis Galiano
      Entertaining and well designed level.
    • Denis Nazin
      @ridgerunner
      @ridgerunner
      Thanks a lot for playing! I'm glad you did it and you liked it.

      You are well done!!! You noticed! You are absolutely right - I made this level first. But when I made this descent to the wall - the trigger slider. I tested it and found a great effect that I really liked. And I made a separate level with this effect. Yes, that's right - at this level is the prototype of the slider, from which I made the level - "Slide Palace". ;)
    • Denis Nazin
      @Jose Luis Galiano
      Thank you so much my dear friend !! I am very glad that you liked it. It is interesting that it was not difficult for me to think over the paths of the labyrinth and I did it with great pleasure. It was much more difficult to deal with the Burrs - which interfered with the rotation of the maze. The maze did not spin well and clung where it should not cling at all. But I thought for a long time and rebuilt all the contact blocks. Now everything is spinning well.
      I am very grateful to you for your feedback. He means a lot to me. Thank you!
    • cimarronline
      I enjoyed the maze! But it's pretty easy to...
      Use the recovery slider as a shortcut to the last star:
      [​IMG]
    • Denis Nazin
      @cimarronline
      Thank you very much! Yes, I have already been told about it. But I decided not to change the level, because the most important thing is the upper maze and the 4 upper stars. This is the main idea of the level. And this shortcut shortens a very small piece of the level, and this little piece is not fundamentally important. The most important thing is to collect the top stars. I made the bottom wall solely for the beauty of the level). And then he added another star to justify the appearance of the wall).
      Thank you so much for playing! I am very glad that you played
    • Rating:
      5/5,
      mastersifu
      I love the concept of this level and it was very satisfying to collect all the stars. Like every rotation which let B goes to other faces of the maze. Rotating Maze - I like the name. And the presence of recovery slider allows the players to throw B into the water(just for fun watching B dive) without any restarts. By the way, you could have add rails connecting to the slider so that B won't jump to the wall.
      Br0K3N likes this.
    • Denis Nazin
      @mastersifu
      Thank you very much, my dear friend! I am very, very grateful to you !! I am happy that you are playing my levels and that you like it. Thank you!
      ;);)
      Thank you very much for your advice. In fact, you could just make a slider not from behind, but SIDE from FD. And the slider would not reach the wall))). But there is no point in making changes. The main thing is the top 4 stars. The wall is just a design and one bonus star.
    • Rating:
      5/5,
      delator77
    • Denis Nazin
      @delator77
      Thanks a lot for playing! I am happy that you liked it :D
    There are no comments to display.
  • Category:
    Adventure/Maze
    Uploaded By:
    Denis Nazin
    Date:
    Aug 16, 2021
    View Count:
    1,830
    Comment Count:
    18