Hello, friends. I hope I can surprise you a little)). (I do not pretend to be a discoverer, if you saw this somewhere - please write in the comments. I have not seen this before!) Description and explanation of the "fantastic lift" effect: Bots connected to each other - this is a separate physics of mekorama! You know that when moving on the slider, the robot sticks to the slider. If the robot is forcibly displaced (shifted) from the slider, BUT you did not release the slider - the robot is still in the state of binding to the slider !!! Bots fastened together - are in a constant state of disorientation, incorrect location in the mekorama space. Because they knock each other out of position. This creates a strange effect of snapping to the slider !! The height of the slider is mathematically dependent on the number of connected bots !!! 2 bots - twice as many upward, 3 bots - three times more, and so on! That is, the lifting height is calculated as follows: the number of floors is multiplied by the number of connected bots! The maximum number of bots we can add to a level is 64! Accordingly, if you fasten them together and put them on the slider, then the maximum lifting height is equal to 15 floors of the level (I subtract one floor from 16, because it is occupied by the slider itself) multiplied by 64! It turns out 960 floors !!!! Of course there is SUPER speed !!! And an amazing effect appears))) 64 Bots are 256 sticks of hands and feet!)))). That's why it turns out beautifully. I added a tree (spruce) to the demo for beauty, so there are fewer floors on the demo ...
IMPORTANT!!!! The effect has a side effect! When pulling the slider down - the structure comes off the axis !!!! You only need to pull up and without releasing the slider, return it to its place! Because the slider raises bots several times higher. And in the same way, the slider tends to lower the bots several times lower. The bots are hindered by an obstacle - the slider itself and the floor! Therefore, they go off the axis. Hint - if you hold the slider platform - bots start to move very slowly !!!!! or stop altogether .. Spoiler: Video walkthrough
Impressive effects and although the gameplay was in theory straightforward it was difficult to get the platform lined up but not moving to get all the stars so that it ends up as a skill level.
@ridgerunner Thanks a lot!!! I am very glad that you liked it! And that I managed to impress you)). I'm happy. Yes, you absolutely rightly wrote about the gameplay.
liked the idea of the level. interesting gameplay, BUT it was very difficult since the structure itself is unstable.
@Mr Lemon @shaun Roberts Friends, thank you very much for the game! I am very glad that you tried it. You can try and have fun with demo cards. About the instability that the structure comes off the axis. I fully explain the cause (the nature of this effect) and how to avoid it in the second comment: "IMPORTANT!!!! The effect has a side effect! When pulling the slider down - the structure comes off the axis !!!! You only need to pull up and without releasing the slider, return it to its place! Because the slider raises bots several times higher. And in the same way, the slider tends to lower the bots several times lower. The bots are hindered by an obstacle - the slider itself and the floor! Therefore, they go off the axis." Thanks).
I have seen this when @Divya was experimenting with bots and metal heads back in Jan / Feb 2021 But you had Stone Pillar at middle which gives nice stability as compared to her experiment. Nice work!
I prefer to play the demo, 4 different heights. It's like magnetic levitation. What if each piece of the robot is stacked vertically?