@Lang Tao Jin Spoiler: Are we talking about the same? the slider won't bring me down where I want to land. Am I missing something?
@R 'oland Oops, there are two sliders: Spoiler: Slider 1 Beside B at the beginning. You should use it at first. Auto pilot then you will land on a slider rail. Spoiler: Slider 2 On the left, you can drag it up and down. It can help you return to the castle and push the ball. Which you said is useless?
@Lang Tao Jin I meant Slider 1 but you won't believe it.... it worked. I never thought about to use that one to Spoiler: get down I've always felt directly into the hole where the metal part can be pushed to reach the high ball. Ah man, I love Mekorama
Nice, level @Lang Tao Jin ,I never experienced anything on the bridge I just walked straight to the win block, like the design, Thanks for sharing @Lang Tao Jin
Ok it require knowledge of deep Mekorama principles, but overall was nicely designed and could be solved.
Finally I played your level. Very interesting. Nice and very nice design. I did everything as you intended. And after I threw the ball into the hole - I could not figure out what to do next!))). It turned out that nothing else needs to be done ))). Just go for the victory block. But I didn’t realize that the bridge was passable. Thanks for the tip. I also didn't use the slider next to B. For some reason I did not receive the message that you indicated me in the comment ((. Thank you very much! I am very, very pleased! I am wondering what exactly inspired you? Thanks for the interesting level.
Nice open level with some interesting stars to collect. After pushing the highball I expected something automatic to happen and then realized it was up to B to get to the Finish