Original and fun! Really liked the one-way elements (and you stumped me a while on the third terrace).
Cool level design! The one-way lifts are useful from a level-design perspective, but gave me challenges on a practical level--frequently when I was trying to rotate the viewing angle I'd accidentally grab a lift and drop it instead of rotating the view.
I do no tricks but some mistakes so it causes some restarts but the fun is still there. Very nice and enjoyable level. I really like the use of lifts on both sides. Thanks for sharing @Logo
@Logo Level is brilliant! Awesome with design and pyramid like structure. One Way Slider was sensitive part, If touched on wrong time. You have to restart - I managed it by playing in zoom-out mode. It also has shortcut by hitting B with Slider on Win. I was almost close, but skipped. It was tedious and super skill demanded task. Instead, intended way was shorter and less tiring. That why, full star for extreme level!
The lifts do not go up because the motor is attached to the slider. This is new for me. And two balls can be a trap.
No blocks wasted - everything has a purpose, and I think I fell for every single trick :/ Great level