You did it again. Great visual design with right balance between logic and ability. Nice level, thanks!
Totally great level! The combination of the mechanisms and the design of the level make this level perfect! One of my favourite levels! Great job!
Nice level. 5 for varies mechanisms and long gameplay. I like the story of it too. Except sometimes B could be out of the level at the "2 pillars-1ball jump" part.
@TR O Thank you for your comments. I'm worried about what you're saying about B being able to jump off the field. I do not like that and I have to fix it.
@Jose Luis Galiano 1 only. The first time. Spoiler B start form 3-4 blocks away form that. The second time I play, I just simply start right at the pillar to minimize the force. Did whatever to prevent it happen again. So I didn't try again exactly what I do the first time.
@TR O Thank you for your explanations. In this case, I think that I will leave it as it is. If the mechanism works by changing the way to operate it, I consider it to be an additional difficulty of the game.
Thank you very much for this great level! Is so complete and well designed. It has taken to me a lot of time, but i'm glad to see that it is not based in bugs at all. I love this concept of level. Funny, and need to think to solve it.
@jvalberca Many thanks for your appreciated 5 stars. I'm glad you had fun and also that it was a little difficult to solve. They are my goals when I make a level.
What a fantastic level! Full of clever mechanisms that challenged me for a long time, many times. No bugs, pure logic and and a complex machinery behind the scenes. I think this level should be featured.