First of all, gorgeus design!! And like Jose's concept (like Abu Simbel for example), you put the gameplay behind the design. Nicely touch! And for the gameplay, the path of P is actually kinda tricky and I wasn't knowing where R should go. I gave up and saw your video. And I could tell that this level has well-planned paths for each bots –which I always fell into trap, with easy tricks for B (just using Autopilot and Cancel Tap). Superb level overall and I enjoyed it much
This level has many advantages: design, logical gameplay with surprises. It is important to understand the correct sequence of actions.
Well, I love it and I rate this high for surprises, double duty balls and design. The card itself looks foreboding, so I was surprised by the interior. 3 bots for such a big job, also nice. It's a keeper!