Nice design and fun to figure out the paths! Very good first level. There is a shortcut, though... Spoiler B can fall on the win after being zapped.
Welcome to the forum. I gave your level a go and it was good. I do have one suggestion for future levels, use a wedge under the balls especially for the one by the win as balls can drift and it may not be in place when B gets there. Thanks for sharing.
Hi & welcome...Wow,is this your first level? I mean,the design is very beautiful and very worked and the gameplay very fun although is not very difficult...but hey,is your first level...You can improve and do more challenging levels Thanks for sharing @joshuah Btw,today has not been my best Meko-day and even so I will go to sleep happy because the last two levels that I have played of new Meko-creators are very promising
Very fun adventure for me. It wasn't hidden, but tricky to figure out the route. I usually play in 20% brightness, but I had to increase it to 50%. I see you have potential for good design. Nice level!
Excellent fun first level. Spoiler I spent a lot of time dashing around the white space to avoid the confrontations with Zs. It might have been better to close that option and force the player to time his dashes past the Zs.
Very much enjoyed this adventure for B and especially the Cutaway of the cliff and Cottage to see where his travels took him. Took a little bit to find the underwater cave but we made it through Also liked that the balls ended up in different spots than one would imagine! Well done