@Labyrenight - I didn't look at any of the hint. Based on the number of players that won this level and rated it, it wasn't as popular as you were hoping. IMO, keep the hard to do moves to a shorter level and not in a longer complex one. I often make a level and upon completion, I figure let's cut that in half and make two smaller ones. I think that goes over better as long complex levels will be played by some but most players just want a quick in and out type level.
@Meko Guy After creating this level and trying to play it, I already thought that maybe only a few would play it, because it takes about 8 minutes. whether anyone likes it or not it's already seen, that's why I have to share it. Sorry, popular or not, high or low rating, I never thought about it. just like MM which adds stars to mekorama, there are those who like it or not. I was happy when I made level, if people like playing it, then it's a bonus for me.
Challenging level and lots of interesting moves. I found the four moving balls awkward. Liked the drops between levels. My gameplay was very similar but in a different order and my stacking was done with the bots in reverse positions. Your way looks easier. Oh , i forgot to say i never needed one high ball as just the presence of B was to enough to scare the zapper away.
@Labyrenight . Simply placed B beside the rail of the zapper and within five seconds the zapper fell outwards every time. And i liked the half hidden bot. Presumably a Zbot but i avoided confrontation .
@ridgerunner I've tried it, it's true , next time I have to check it from various sides thanks for telling. you're right, it's zbot.
Such a beautiful structure and so many things to explore but unfortunately it got frustrating with many of the balls not falling into place, especially after so many ROUGH moves. Also was not a big fan of the 4 rolling balls area. Otherwise it was fun and certainly entertaining to figure out the route and cooperation between the Bots