(Made with version 1.2.7 (I've blocked possible updates) - I tried to keep the viewing angles clean for everybody, and hopefully all the moves are stable) Spoiler: Tricks autopilot, Hercules push and an interesting note: B's eye will trigger the win better than his body does Taking a break from Mekorama for a while... I'm tired of the fuzzy tapping and the new bugs, and people who are friends here, but are squabbling over on Discord. Hopefully this stuff will get fixed down the road, and if I find some inspiration, I'll build again. I'll still be around, playing other folks' levels, so no worries there. Spoiler: alternate QR code
Thanks for the alternative QR code. Lots of running required but not a lot of thinking but it was fun.
Lots of fun, . And thanks for so much fun in all your levels. I do hope you will be building again soon, your style is just what I love to play. Such a shame the developers have to change stuff that works perfectly well, I find the 'fuzzy tapping' irritating, and the moving the buttons around on the screen. I have kept to just the forum, so I haven't been too affected by squabbles.
@D.S.Masters I hope to play more of your levels in the future ... After 4 years of playing non-stop I think I'll keep hanging around the forum for a long, long time ... Yes, I know, I'm a Meko-Addict ... Thanks for all the FUN
Fun to play and watch as B investigates. And you know I have a fondness for prone win blocks Hope to see you around and returning to building sooner than later.
Easier than what I expected yet still made me scratch a little bit because of the pathways that are surprisingly not obvious at first glance I also love how the tricks are well-utilized in this level. They're not just there for the sake of "stunts" and "entertainment".
@Don G Rowe Originally that knockable landed on the flat stone, and B would take several attempts at bumping it to trigger it... raised it up a notch on the pillars, and B triggers it every time. Odd.
@P_simorf As is my usual, I build around a central theme - in this case, a Hercules push that has two different paths.
@delator77 Addicted? No, I'm not addicted... Just because I check the forums every single day as the second thing I do online (first is Facebook)...
@D.S.Masters - In this level - I didn't even look at the routes. After I dropped the balls in B's area, I just tapped one of the dropped balls. B ran off and got there - not important how.