New card closes some shortcuts @Meko Guy spotted. Slightly different path, but same logic as original.
Same basic gameplay, with a new twist (so to speak), so same rating. I can see what you changed, but I'm not sure what the shortcuts were... but then again, I can't even spot shortcuts in my own levels, never mind anyone else's.
More or less the same, so same rating as before, . I still wonder if I am doing it right though. One of the high balls isn't falling cleanly, I manage to juggle it into place each time, but maybe there's a better way?
@Don G Rowe Cute. Not the way I did the first ball - I just dropped it, then used the rotatable as a bridge. Works either way.
Played this casually during my break from academics. I had trouble with how the ball near the rotor will drop. I then realized that the I can actually trust the rotor and the rail . The other balls fall smoothly. What a nicely-crafted mini level!
... at first, I didnt know whats the purpose for the ball at top. after trial and error, I found out, one hole require to be filled with 2 balls, and that mech is quite weird way to push a ball to certain direction... this level is small and short, but quite cool.
... @Don G Rowe I just watched ur video, top ball doesnt really needed for helping B to crossing to another stone block after slider, just stand the L mech, then rotate the L for another bridge...
My B did it a less reliable way on top (after looking at your vs) but it still worked! Very fun and intuitive level