After a lot levels with bug, levitation, vanishing and more, let’s give space to a level with sane and concrete mechanical engineering...
Spoiler: Hint Be careful with draggable elements: slow moving is highly recommended When a draggable seems difficult To move, first check from another angle if perspective is maybe deceiving you. If not, try to stop the movement, move the camera and then re-start dragging, maybe before in the opposite direction.
I like how smooth the rotating mechanism is! The best way to start this level I guess is to Spoiler carry the budgeable with the hook . I haven't tried the riskier yet possible solution which is carrying the budgeable and B all the way to the third placement of the budgeable. The intended way is still fun! Thanks for sharing this level!
@P_simorf I’m happy to hear this! The truth is I spent a lot of time and trials to make more and more smooth the sliding and the control. I’m really satisfied about the final result.
Great concept and I enjoyed playing with Meccano sets about 60 years ago so it brought back memories. Liked the Heath Robinson look of the design and the lift was smooth.
FUN logic level...not so difficult(I mean,the gameplay) but the mechanism is really cool & smooth! Thanks for sharing @Mark69