@Jose Luis Galiano - Please don't rate a level if you do not understand the solution. It has happened many times to me that I was very frustrated with a level only to find out it was my fault for not understanding what the intended solution was. As a general policy, we tend to rate levels on this forum only if we've personally completed them ourselves. Thanks!
@Jose Luis Galiano - Here's a big hint to the solution that will explain the purpose of your question: Spoiler: Big Hint The win block is up three blocks high. There is a draggable that is three blocks in length. And there is a vertical slider that can raise B to three blocks in height...
Great idea. I knew that the solution was not to throw the block through the air. Not in a Martin level
This belongs to my absolute favorite level ... it was one of the first I played after the 50th and I realized that Mekorama is an endless great magic hat ... what was created here inspires people all over the world ... crazy!!!THAAAAAANKS!!!!!!
Is it reasonable to blame a movable block's instability for not winning? I guess not. It's like blaming a soccer ball when you can't manage to kick it beyond the opposing team's goalkeeper.
@EL797 - you'll need to appreciate that this level was published the same day as the forum was created, i.e. well before any cheats, tricks, exploits, etc. were discovered or even imagined.
Yes, the forum has moved away from free draggables for a good reason. But if you don't try to cheat, and move the draggable around carefully, it's a novel solution. And if you feel that the draggable is unstable, just imagine that it's all taking place on an airplane.