... @mothproof i wont spoil that secret as anomy san is a kind person who is gentle enough to play and rate other's level
Uhh WOW. What a level! So many elements, hidden paths, tricks, surprises, crazy low ceilings that are also fun and easy, and a stable level with very little jank. A non-obvious path that was fun and satisfying to find. A few times I thought "why is that there, that must be a mistake" and then was satisfied to find out what it was used for. The puzzling to figure out the right order of things was really well done. I really liked that the ending was fairly foolproof, R is polite in waiting for B. It's also impressive that this was a quiet level despite the mechanisms used, not a lot of loud clunking going on of locked mechanisms. I have no idea how the R popout is so consistent but that was a wonderful entrance. Superb job all around, you clearly put a lot of time into this one and it shows in the quality.
I love all the movements, from the bouncy entrance to the rewarding finish. Also the fact that youre just using vanilla level editor (cos I see no movable metal stairs), yet this is already a kickass level. So imagine how much more possibilities this can have if you're using mekostudio. Thanks for sharing this.
... @cimarronline metal stairs are basically zappers. and zapper has code to allow B walk on every object, if zapper pushed upward toward that object.
I'm having a go at this highly rated level now. I found "big R", but I also see a mechanism that makes me think this might be another level that won't work with newer versions of the game. So... Could someone who knows this level well please confirm is still winnable? Thank you!
I would love this, but P won't pop. 5 times he stops, wedged in I guess. Rats, I really wanted to finish.