The gameplay was relatively easy but the technical moves were tricky. I failed twice at the finish and this is enough. I think the finish is very badly designed because it punishes a SBS overshoot with a zapping. This SBS is much harder than the other two so i think the zapping is inappropriate.
... A.. Design (+4 stars) Spoiler: reason you designed this level pretty well, love the monument made of wedge at corner, and love the green scenery from divided islands. B. Gameplay (-2 stars) Spoiler: reason your gameplay ideas are good, collecting ball, SBS to climb up wedges but there is one fatal dissappoint ment when gathering the balls. i found out we have to slide HIDDEN dragable under the temple... which is so hard to locate where the dot is. transfering B using flying dragables at corner is cool. the problem is when pushing B using one of flying dragable which has a fence below it. very stressful, fall to water many times. C. Guide / Tricklist (+1 star) Spoiler: reason u add a video as guide
... i take a chance to improve this level to be honest this level is very good, but lack in technical issue especially at those two flying dragable at corner. so i did redecorate the level... using mekostudio... (dont know if this violating rule or not)
... @Anomynous u should play marcos's level. if u really pay attention, his ideas are cool, Marcos E 2 0 also good.
@Ray Aznable gracias por la clasificación detallada que me das, ayuda a mejorar. Y el nivel redecorado tuyo quedó fantástico, excelente!! Te felicito
... what I did maybe a bit inappropiate, uploaded the same level but changed, without asking permission first. but, thanks for ur compliment @Marcos19